> For the complete documentation index, see [llms.txt](https://changelog.bugsplat.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://changelog.bugsplat.com/framework-integrations/unreal-sdk.md).

# Unreal SDK

### May 18th, 2026 (v1.10.0)

* Feature: Add mobile hang reporting (Android ANR + iOS hang) (#140)

### April 8th, 2026 (v1.9.0)

* Feature: Add Blueprint-callable SetAttribute/RemoveAttribute (#138)

### March 27th, 2026 (v1.8.0)

* Feature: User feedback (#136)

### March 18th, 2026 (v4.0.0)

Feature: Update to bugsplat-windows v7 (#17)

### January 24th, 2026 (v1.7.0)

• Feature: Mobile updates (#133)

### August 26th, 2025 (v1.6.6) &#x20;

• Fix: Remove deprecated iOS APIs that fail App Store validation

### July 8th, 2025 (v1.6.5)

* Fix: UE5.6 Mac build

### April 29th, 2025 (v1.6.4)

* Fix: iOS crash on launch

### April 3rd, 2025 (v1.6.3)

* Fix: Require 5.3 for attributes

### April 3rd, 2025 (v1.6.2)

* Fix: Missing includes

### April 2nd, 2025 (v1.6.1)

* Fix: Require 5.2 for android/ios attributes

### March 7th, 2025 (v1.6.0)

* Feat: Android/ios attribute

### March 6th, 2025 (v1.5.0)

* MacOS and Linux symbol uploads

### March 5th, 2025 (v1.4.0)

* Gradle 8 support

### February 26th, 2025 (v1.3.6)

* Controller and keyboard support for demo
* Package for 5.5
* Update Android support

### July 9th, 2024 (v1.3.5)

* Updated symbol-upload to 9.2.3

### July 3rd, 2024 (v1.3.4)

* Fixed: remove experimental fetch warning

### June 14th, 2024 (v1.3.3)

* Fixed: symbol upload fails for large numbers of files

### May 8th, 2024 (v1.3.2)

* Updated: package for UE 5.4
* Fixed: ios build

### April 17th, 2024 (v1.3.1)

* Updated dump-syms
* Fixed: revert demo content for 5.0 compat
* Fixed: restore symbol-upload-windows

### January 25th, 2024 (v1.3.0)

* Fixed: local android dump-syms

## Unreal Engine SDK Updates

### October 19th, 2023 (v1.2.1)

* Fixed: optimize symbol uploads

### October 9th, 2023 (v1.2.0)

* Added: symsrv support for windows symbols

### October 4th, 2023 (v1.1.2)

* Fixed: proguard additions for the crashpad wrapper

### September 21st, 2023 (v1.1.1)

* Fixed: negative guid

### September 19th, 2023 (v1.1.0)

* Fixed: skip Win64 post build for Android
* Added: pdb guids for windows symbols

### September 12th, 2023 (v1.0.3)

* Added: crash sample via gamepad
* Fixed: '�@' command recognition issue

### September 7th, 2023 (v1.0.0)

* Fixed: UE4 build error
* Added: symbol uploads with spaces in paths

### September 6th, 2023 (v1.0.0)

* Added: Unreal Engine 5.3 support

### September 5th, 2023 (v1.0.0)

* Added: auto-update DataRouterUrl

### August 23rd, 2023 (v0.2.7)

* Fixed: upload platform symbols only
* Fixed: support spaces in app names

### August 23rd, 2023 (v0.2.6)

* Fixed: support Android Symbols > 2 GB

### August 9th, 2023 (v0.2.5)

* Added: android sym file generation

### July 5th, 2023 (v0.2.4)

* Added: plugins dir
* Removed: symbol uploads for Editor builds by default

### May 15th, 2023 (v0.2.3)

* Updated: replace sendpdbs with symbol-upload supporting files > 2GB

### May 12th, 2023 (v0.2.2)

* Added: Re-add SendPdbs for large Windows symbols

### February 2nd, 2023 (v1.0.0 - Xbox)

* Initial Xbox release
* Added: Include CHANGELOG.md in zip

{% hint style="warning" %}
Not seeing what you're looking for? You can browse archived changelogs from 2022-2015 [here](/changelog.md).
{% endhint %}
